Mission: Deep Discovery
Mission: Deep Dive is a multi-player interactive experience created for the SeaWorld San Diego park. Four players explore the deep ocean by collaboratively controlling a remotely operated vehicle. As they explore, these players are able to see creatures in their natural habitat, take pictures, and collect samples of the deep sea environment.
I composed an original score for this experience as well as recorded and edited all the sound effects. I also recorded and edited the voice over for the characters and mixed everything together on directional speakers to be used in an outdoor theme park experience. I wanted to make sure that every player could understand how their button-presses were reacting in game. Since the installation was outside at a theme park, we used directional speakers to focus the sound toward the players and did some hard panning for the player input sounds. I also tried to focus the player input sounds in the higher frequency range to ensure it would cut through the din. Finding the right balance between the sound design, voice over, and music (and environmental sounds) was the true challenge.
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