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I Expect You To Die
Sound Design

I Expect You to Die is a virtual reality (VR) escape-the-room puzzle game that lets you step into the world of an elite secret agent. Survive a series of deadly situations in dangerous locales. Complete each mission using bravery, cunning and a top secret device that gives you the power of telekinesis. ​


I collaborated with Bonnie Bogovich to create all the sounds you hear in IEYTD. We created a dynamic system for the sound design that would adjust the sound that was playing based on the surface that it interacted with. Pair this with a robust physics system in game and you have a delightfully reactive sound scape to play in. We recorded custom foley sounds for all the objects that you can interact with onsite in our tiny recording booth. I also arranged, orchestrated, and produced the music and musical stingers throughout the game. 

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