Osmo Monster -
Voice Over Editor

Schell Games partnered with Tangible Play's Osmo to bring Mo (the monster) to life. Using this augmented reality technology, students are able to draw an object, and turn their creations into an animated drawing. These animations can then be used by Mo in his fun activities.

 

I play the voice of Mo and I oversaw the audio development of Monster. I also did the audio for the localization of Monster featuring Voice Actor Jaime Camill.

To learn more about Osmo and Monster, visit this site.